Lines Matching refs:vmw_resource

35 	struct vmw_resource res;
48 struct vmw_resource res;
49 struct vmw_resource *ctx;
50 struct vmw_resource *cotable;
56 static void vmw_user_shader_free(struct vmw_resource *res);
57 static struct vmw_resource *
60 static int vmw_gb_shader_create(struct vmw_resource *res);
61 static int vmw_gb_shader_bind(struct vmw_resource *res,
63 static int vmw_gb_shader_unbind(struct vmw_resource *res,
66 static int vmw_gb_shader_destroy(struct vmw_resource *res);
68 static int vmw_dx_shader_create(struct vmw_resource *res);
69 static int vmw_dx_shader_bind(struct vmw_resource *res,
71 static int vmw_dx_shader_unbind(struct vmw_resource *res,
74 static void vmw_dx_shader_commit_notify(struct vmw_resource *res,
128 vmw_res_to_shader(struct vmw_resource *res) in vmw_res_to_shader()
140 vmw_res_to_dx_shader(struct vmw_resource *res) in vmw_res_to_dx_shader()
145 static void vmw_hw_shader_destroy(struct vmw_resource *res) in vmw_hw_shader_destroy()
155 struct vmw_resource *res, in vmw_gb_shader_init()
162 void (*res_free) (struct vmw_resource *res)) in vmw_gb_shader_init()
196 static int vmw_gb_shader_create(struct vmw_resource *res) in vmw_gb_shader_create()
242 static int vmw_gb_shader_bind(struct vmw_resource *res, in vmw_gb_shader_bind()
269 static int vmw_gb_shader_unbind(struct vmw_resource *res, in vmw_gb_shader_unbind()
308 static int vmw_gb_shader_destroy(struct vmw_resource *res) in vmw_gb_shader_destroy()
351 static void vmw_dx_shader_commit_notify(struct vmw_resource *res, in vmw_dx_shader_commit_notify()
380 static int vmw_dx_shader_unscrub(struct vmw_resource *res) in vmw_dx_shader_unscrub()
417 static int vmw_dx_shader_create(struct vmw_resource *res) in vmw_dx_shader_create()
442 static int vmw_dx_shader_bind(struct vmw_resource *res, in vmw_dx_shader_bind()
466 static int vmw_dx_shader_scrub(struct vmw_resource *res) in vmw_dx_shader_scrub()
503 static int vmw_dx_shader_unbind(struct vmw_resource *res, in vmw_dx_shader_unbind()
563 static void vmw_dx_shader_res_free(struct vmw_resource *res) in vmw_dx_shader_res_free()
582 struct vmw_resource *ctx, in vmw_dx_shader_add()
588 struct vmw_resource *res; in vmw_dx_shader_add()
637 static struct vmw_resource *
644 static void vmw_user_shader_free(struct vmw_resource *res) in vmw_user_shader_free()
652 static void vmw_shader_free(struct vmw_resource *res) in vmw_shader_free()
667 struct vmw_resource *res = vmw_user_shader_base_to_res(base); in vmw_user_shader_base_release()
693 struct vmw_resource *res, *tmp; in vmw_user_shader_alloc()
736 static struct vmw_resource *vmw_shader_alloc(struct vmw_private *dev_priv, in vmw_shader_alloc()
743 struct vmw_resource *res; in vmw_shader_alloc()
854 struct vmw_resource *dummy; in vmw_shader_remove()
890 struct vmw_resource *res; in vmw_compat_shader_add()
944 struct vmw_resource *