Lines Matching refs:extractFloatx80Sign

496 INLINE flag extractFloatx80Sign( floatx80 a )  in extractFloatx80Sign()  function
2549 aSign = extractFloatx80Sign( a ); in floatx80_to_int32()
2578 aSign = extractFloatx80Sign( a ); in floatx80_to_int32_round_to_zero()
2620 aSign = extractFloatx80Sign( a ); in floatx80_to_float32()
2649 aSign = extractFloatx80Sign( a ); in floatx80_to_float64()
2691 aSign = extractFloatx80Sign( a ); in floatx80_round_to_int()
2722 if ( extractFloatx80Sign( z ) ^ ( roundingMode == float_round_up ) ) { in floatx80_round_to_int()
2886 aSign = extractFloatx80Sign( a ); in floatx80_add()
2887 bSign = extractFloatx80Sign( b ); in floatx80_add()
2908 aSign = extractFloatx80Sign( a ); in floatx80_sub()
2909 bSign = extractFloatx80Sign( b ); in floatx80_sub()
2935 aSign = extractFloatx80Sign( a ); in floatx80_mul()
2938 bSign = extractFloatx80Sign( b ); in floatx80_mul()
2997 aSign = extractFloatx80Sign( a ); in floatx80_div()
3000 bSign = extractFloatx80Sign( b ); in floatx80_div()
3079 aSign = extractFloatx80Sign( a ); in floatx80_rem()
3082 bSign = extractFloatx80Sign( b ); in floatx80_rem()
3180 aSign = extractFloatx80Sign( a ); in floatx80_sqrt()
3290 aSign = extractFloatx80Sign( a ); in floatx80_le()
3291 bSign = extractFloatx80Sign( b ); in floatx80_le()
3324 aSign = extractFloatx80Sign( a ); in floatx80_lt()
3325 bSign = extractFloatx80Sign( b ); in floatx80_lt()
3386 aSign = extractFloatx80Sign( a ); in floatx80_le_quiet()
3387 bSign = extractFloatx80Sign( b ); in floatx80_le_quiet()
3420 aSign = extractFloatx80Sign( a ); in floatx80_lt_quiet()
3421 bSign = extractFloatx80Sign( b ); in floatx80_lt_quiet()