Lines Matching refs:bits32
113 INLINE bits32 extractFloat32Frac( float32 a ) in extractFloat32Frac()
155 normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr ) in normalizeFloat32Subnormal()
177 INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig ) in packFloat32()
190 return ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig; in packFloat32()
217 static float32 roundAndPackFloat32( struct roundingData *roundData, flag zSign, int16 zExp, bits32 … in roundAndPackFloat32()
280 normalizeRoundAndPackFloat32( struct roundingData *roundData, flag zSign, int16 zExp, bits32 zSig ) in normalizeRoundAndPackFloat32()
604 if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) { in roundAndPackFloatx80()
658 if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) { in roundAndPackFloatx80()
839 bits32 aSig; in float32_to_int32()
870 bits32 aSig; in float32_to_int32_round_to_zero()
889 if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) { in float32_to_int32_round_to_zero()
908 bits32 aSig; in float32_to_float64()
940 bits32 aSig; in float32_to_floatx80()
972 bits32 lastBitMask, roundBitsMask; in float32_round_to_int()
985 if ( (bits32) ( a<<1 ) == 0 ) return a; in float32_round_to_int()
1032 bits32 aSig, bSig, zSig; in addFloat32Sigs()
1104 bits32 aSig, bSig, zSig; in subFloat32Sigs()
1223 bits32 aSig, bSig; in float32_mul()
1225 bits32 zSig; in float32_mul()
1284 bits32 aSig, bSig, zSig; in float32_div()
1351 bits32 aSig, bSig; in float32_rem()
1352 bits32 q; in float32_rem()
1354 bits32 alternateASig; in float32_rem()
1454 bits32 aSig, zSig; in float32_sqrt()
1516 return ( a == b ) || ( (bits32) ( ( a | b )<<1 ) == 0 ); in float32_eq()
1540 if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 ); in float32_le()
1564 if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 ); in float32_lt()
1586 return ( a == b ) || ( (bits32) ( ( a | b )<<1 ) == 0 ); in float32_eq_signaling()
1611 if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 ); in float32_le_quiet()
1636 if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 ); in float32_lt_quiet()
1801 bits32 zSig; in float64_to_float32()