Lines Matching refs:SW_TIMEOUT
50 #define SW_TIMEOUT 4000 /* Wait for everything to settle [4 ms] */ macro
141 timeout = id ? gameport_time(gameport, SW_TIMEOUT) : 0; /* Set up global timeout for ID packet */ in sw_read_packet()
251 t = gameport_time(gameport, SW_TIMEOUT); in sw_init_digital()
464 udelay(3 * SW_TIMEOUT); in sw_read()
468 udelay(SW_TIMEOUT); in sw_read()
470 udelay(SW_TIMEOUT); in sw_read()
590 udelay(SW_TIMEOUT); in sw_connect()
595 udelay(SW_TIMEOUT); in sw_connect()
597 udelay(SW_TIMEOUT); in sw_connect()
607 udelay(SW_TIMEOUT); in sw_connect()
611 udelay(SW_TIMEOUT); in sw_connect()
622 udelay(SW_TIMEOUT); in sw_connect()